Morning Coffee Thoughts

Decisions
Author

Nico

Published

June 9, 2025

Sum of the parts?

Just a quick note to myself here on a realization.

  • Game Theory and FSM

  • Finite States Machines (FSM), e.g. Moore Machines

  • Moore’s Machines and Ashby’s transition matrices

  • Moore’s machines and binary representations

  • Binary representations and RLCS

  • RLCS and RL

  • Transition Matrices and Graphs

  • Graphs & infectious processes representation (?)

  • Schelling’s model & Agents evolving and making decisions in a simulated world

  • So RL, but not only!

Now:

Can I use RLCS to create optimize Agents that in turn are representations of FSMs, thereby representing rather complex decision processes, all using a simple binary representation (maybe?), and hence allowing for rather complex modelling with all the pieces of the puzzle almost already implemented?

I need to learn how to represent FSMs as binary strings to represent them as agents compatible with the RLCS code.

But then… What could be done?